What you are buying1,024 knights, and no more
Genesis Knights are the fixed half of the kingdom: 1,024 of them, ever, on Robinhood Chain — and no more can be created. What separates one from another is not the tier it rolled but the hash power it was born with: how much of the vault it carries, and how long a shift it can hold.
The six hash-power bands
Every knight is rolled into one of these bands, uniformly inside it. The counts are fixed: 1,024 knights, split 200 / 210 / 210 / 200 / 140 / 64. Staking banks one ticket per hour per point of hash power, up to 168 hours.
Each bar is filled against the largest band, so the shape of the distribution is visible at a glance. The count above each one is the promise: rolls inside a band are uniform, so 300 and 424 are equally likely for a Spark.
What a Genesis knight does
Every run is signed per knight and settled on chain, with the daily cap enforced by the game contract.
Stake a knight and it draws from the weekly $DNG pool in proportion to its tickets — 168 hours at full weight, then it stops growing. Unstaking ends the share.
A staked Genesis knight is entered automatically — even a single ticket can win. Each capsule opens into one Knight from the summonable collection, and the tier it rolls is what that Knight is worth.
The game this belongs to
A squad clearing a themed dungeon, a knight staked in the vault, and a capsule opened in the Summoning Chamber — captured in the build you play today.



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